“I just can't stop building things.”

I have an unwavering passion for building and growing software products that help people live happier, healthier lives.

Through the years, I've built, launched, released, shut down, sold, and grown hundreds of products. Here is a small snapshot of what I've been up to lately, professionally and personally.

Projects & Open Source

  • usdc.cool: The USDC stablecoin supply tracker
  • Stablewars: Cross-chain stablecoin analytics
  • typed-route-handler: Type-safe API routes for Next.js (read more).
  • startkit/next: A robust starter kit for building Next.js apps that scale.
  • startkit/expo: A powerful starter kit for building Expo / React Native apps. Go from idea to app in no time.
  • npx hello: Browse GitHub profiles from the command line (read more).
  • Instamint: The easiest way to mint an NFT on Solana
  • koa-helmet: Important security headers for the koa framework.
  • And more (this page is still being built out)

See more of my open source work on Github

Blendist

I operate a holding company, Blendist, where I release most of my products. To date, the most notable products under the Blendist umbrella are:

  • jog.fm: Launched in 2010 as a tool to make my workouts less boring, the service has grown to consistently attract several hundred thousand athletes every month. jog.fm has been featured in several prominant books, magazines, and newspapers including: Wired, Scientific American, Washington Post, Men's Health, People, SHAPE, Runner's World, Health, Real Simple, and many others.

  • songbpm: Launched in 2011, the single-purpose service has attracted even more fanfare than jog.fm, consistently bringing in over half a million unique users per month. SongBPM has been featured in several books, magazines and newspapers including: TIME, The Today Show, Rolling Stone, Scientific American, Washington Post, Women's Health, Men's Journal, Men's Health, SHAPE, Real Simple, LifeHacker, Marie Claire, Huffington Post, ADIDAS and many others.

Work History

See more of my professional history on LinkedIn.

How I got here

Early in childhood (way back in the 1900s), I cut my teeth in software by writing a fake MS-DOS emulator and installing it across my school's computer network. The software would work as expected most of the time, and randomly cause mayhem. My sole intention was trolling my teachers. Watching them scramble to try and figure out what the hell was going on, I had an epiphany: I absolutely loved watching people use my software. I knew right then that I wanted to build products for real people.

I spent the next several years pushing the limits of computer systems, dissecting products, and finding the edges of software. I quickly graduated to writing apps to crack AOL and other popular software (inspired by AOHell), even going so far building a web service dedicated to cracking services like NetZero to get people free dial-up internet without ads. People absolutely loved it, and it felt f***ing incredible. I expanded my reach by building games on graphing calculators and selling them to my classmates.

In college, I built an unlimited photo-sharing website (before the facebook existed) to let students share their photos from study-abroad programs with their family and friends back home. Once facebook arrived, I realized I was thinking too small, and clearly not monetizing enough.

I began to focus on the business side of software, eventually building and selling several products. This only served to further my unsatiable desire for building and growing software products.

And, while I've taken a windy road along the way, my goal still remains the same to this day:

Build and sell great software that people love to use.